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{{Template:Units_overview}} | {{Template:Units_overview}} | ||
[[Category:Units]] | [[Category:Units]] | ||
=== | ===Unidades de provincias=== | ||
Para empezar, el tipo de unidades que te encontrarás en las provincias depende en gran parte del tipo provincia. Aun así, cuando explores provincias más alejadas de tu ciudad, te encontrarás una variación mayor y combinaciones de unidades más complejas. Y recuerda: en las provincias también aparecerán unidades de ambas razas. | |||
{| style="text-align: center" | {| style="text-align: center" | ||
!colspan="4"| | !colspan="4"|Información de unidades de provincias | ||
|- | |- | ||
| | |Tipo de unidad | ||
| | |Clase | ||
| | |Descripción | ||
| | |Provincias | ||
|- | |- | ||
|[[File:Mob_sword.png|70px| | |[[File:Mob_sword.png|70px|Ladrón]] | ||
|align=center|[[File:light_melee.png|Light Melee]] | |align=center|[[File:light_melee.png|Light Melee]] | ||
|Thieves are flexible and agile melee fighters. | |Thieves are flexible and agile melee fighters. | ||
|[[File:good_planks_small.png|Planks]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_silk_small.png|Silk]] | |[[File:good_planks_small.png|Planks]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_silk_small.png|Silk]] | ||
|- | |- | ||
|[[File:Mob_crossbow.png|70px| | |[[File:Mob_crossbow.png|70px|Bandido]] | ||
|align=center|[[File:Short_ranged.png|Short Ranged]] | |align=center|[[File:Short_ranged.png|Short Ranged]] | ||
|Bandits usually try to hide and use their wits to neutralize even the strongest enemy. | |Bandits usually try to hide and use their wits to neutralize even the strongest enemy. | ||
|[[File:good_steel_small.png|Steel]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_silk_small.png|Silk]] [[File:good_gems_small.png|Gems]] | |[[File:good_steel_small.png|Steel]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_silk_small.png|Silk]] [[File:good_gems_small.png|Gems]] | ||
|- | |- | ||
|[[File:Human hellhound.png|70px| | |[[File:Human hellhound.png|70px|Perro guerrero]] | ||
|align=center|[[File:light_melee.png|Light Melee]] | |align=center|[[File:light_melee.png|Light Melee]] | ||
|War dogs are deadly weapons trained to search and destroy the opponent's ranged units. | |War dogs are deadly weapons trained to search and destroy the opponent's ranged units. | ||
|[[File:good_marble_small.png|Marble]] [[File:good_crystal_small.png|Crystal]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_magic_dust_small.png|Magic Dust]] | |[[File:good_marble_small.png|Marble]] [[File:good_crystal_small.png|Crystal]] [[File:good_scrolls_small.png|Scrolls]] [[File:good_magic_dust_small.png|Magic Dust]] | ||
|- | |- | ||
|[[File:Mob_ork.png|70px| | |[[File:Mob_ork.png|70px|Orco]] | ||
|align=center|[[File:light_melee.png|Light Melee]] | |align=center|[[File:light_melee.png|Light Melee]] | ||
|Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe. | |Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe. | ||
|[[File:good_marble_small.png|Marble]] [[File:good_crystal_small.png|Crystal]] | |[[File:good_marble_small.png|Marble]] [[File:good_crystal_small.png|Crystal]] | ||
|- | |- | ||
|[[File:Mob_archer.png|70px| | |[[File:Mob_archer.png|70px|Arquero]] | ||
|align=center|[[File:Short_ranged.png|Short Ranged]] | |align=center|[[File:Short_ranged.png|Short Ranged]] | ||
|These dangerous ranged fighters are known to strike attack fast and hard. | |These dangerous ranged fighters are known to strike attack fast and hard. | ||
|[[File:good_planks_small.png|Planks]] [[File:good_silk_small.png|Silk]] [[File:good_elixir_small.png|Elixir]] [[File:good_magic_dust_small.png|Magic Dust]] | |[[File:good_planks_small.png|Planks]] [[File:good_silk_small.png|Silk]] [[File:good_elixir_small.png|Elixir]] [[File:good_magic_dust_small.png|Magic Dust]] | ||
|- | |- | ||
|[[File:Mob_knight.png|70px| | |[[File:Mob_knight.png|70px|Caballero]] | ||
|align=center|[[File:Heavy_melee.png|Heavy Melee]] | |align=center|[[File:Heavy_melee.png|Heavy Melee]] | ||
|The duty of the heavy armored Knights is to protect their land and their allies. | |The duty of the heavy armored Knights is to protect their land and their allies. | ||
|[[File:good_steel_small.png|Steel]] [[File:good_magic_dust_small.png|Magic Dust]] [[File:good_gems_small.png|Gems]] | |[[File:good_steel_small.png|Steel]] [[File:good_magic_dust_small.png|Magic Dust]] [[File:good_gems_small.png|Gems]] | ||
|- | |- | ||
|[[File:Mob_stone.png|70px| | |[[File:Mob_stone.png|70px|Roquizo]] | ||
|align=center|[[File:Long_ranged.png|Heavy Ranged]] | |align=center|[[File:Long_ranged.png|Heavy Ranged]] | ||
|These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops. | |These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops. | ||
|[[File:good_marble_small.png|Marble]] [[File:good_elixir_small.png|Elixir]] | |[[File:good_marble_small.png|Marble]] [[File:good_elixir_small.png|Elixir]] | ||
|- | |- | ||
|[[File:Mob_swamp.png|70px| | |[[File:Mob_swamp.png|70px|Monstruo de la ciénaga]] | ||
|align=center|[[File:Heavy_melee.png|Heavy Melee]] | |align=center|[[File:Heavy_melee.png|Heavy Melee]] | ||
|Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies. | |Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies. | ||
|[[File:good_planks_small.png|Planks]] | |[[File:good_planks_small.png|Planks]] | ||
|- | |- | ||
|[[File:Mob_necromancer.png|70px| | |[[File:Mob_necromancer.png|70px|Nigromante]] | ||
|align=center|[[File:Mage.png|Mage]] | |align=center|[[File:Mage.png|Mage]] | ||
|The Necromancer is able to curse enemies that makes them extremely vulnerable. | |The Necromancer is able to curse enemies that makes them extremely vulnerable. | ||
| [[File:good_elixir_small.png|Elixir]] [[File:good_magic_dust_small.png|Magic Dust]] | | [[File:good_elixir_small.png|Elixir]] [[File:good_magic_dust_small.png|Magic Dust]] | ||
|- | |- | ||
|[[File:Mob_mortar.png|70px| | |[[File:Mob_mortar.png|70px|Mortero]] | ||
|align=center|[[File:Long_ranged.png|Heavy Ranged]] | |align=center|[[File:Long_ranged.png|Heavy Ranged]] | ||
|A mortar can attack every square on the battlefield, but its hits are quite inaccurate. | |A mortar can attack every square on the battlefield, but its hits are quite inaccurate. | ||
|[[File:good_steel_small.png|Steel]] [[File:good_silk_small.png|Silk]] | |[[File:good_steel_small.png|Steel]] [[File:good_silk_small.png|Silk]] | ||
|} | |} |
Revisión del 08:14 3 may 2015
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Unidades de provincias
Para empezar, el tipo de unidades que te encontrarás en las provincias depende en gran parte del tipo provincia. Aun así, cuando explores provincias más alejadas de tu ciudad, te encontrarás una variación mayor y combinaciones de unidades más complejas. Y recuerda: en las provincias también aparecerán unidades de ambas razas.